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|                           This is a TCPA game				    |
|		    	   Visit our web page at			    |
|	            	 http://tcpa.somewhere.net        		    |
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Program   : YOSHI v1.0
Author    : Brandon Sterner
Email     : vortexx15@aol.com
Graphics  : Tim Anderson
Email     : anders14@worldpath.net
Graphics  : Miles Raymond
Email     : m_rayman@bigfoot.com
Date      : December 21, 1998
Machine   : TI-83
File Size : 2920 bytes
Web Page  : http://tcpa.somewhere.net
Shell     : SOS
Libraries : ZLIB and ZGFXL

Requirements:
	This game is 2920 bytes.  Yoshi runs on sos and needs the libraries 
ZLIB and ZGFXL.  Be sure to run install in SOS Yoshi will then appear.

Instructions:
	Yoshi was originaly a NES and gameboy game.   The object of the game 
is much like tetris, don't let your screen fill up.  How you play the game is
much different though.  Two of 6 possible characters fall at the same time
from the right of the screen to the left when reaching the left they will 
stop moving left.  When both come to a complete stop two more will fall.  If
there is a piece to the left the piece falling will stop.  If these 
pieces stack up enough you will see "GAME OVER."  There is an arrow along the 
left side of the screen that can move up and down when the arrow keys are 
pressed.  This arrow points to two stacks of characters.  When 2nd is pressed
the location of these two stacks will be swapped.  To make pieces dissapear
you must do one of two things, match a character with one to its right or 
left or you may make an egg.  To make an egg there needs to be an eggshell 
shaped piece looking like this, < .  Any amount of other characters may be 
placed to the right of this.  You must then put an eggshell shape piece 
looking like this, > , on the right side of the stack.  Anything between the
<> eggshells dissappears and give you an extra 10 points then the < and >
dissappear and give you sixty points.  This game gets faster and faster.

Keys:

	Up    - moves the arrow flipper up
	Down  - moves the arrow flipper down
	Left  - drops pieces faster
	2nd   - flips one stack with the other stack the arrow is beside
	Clear - quit game
	Mode  - pause (press any key to continue)

For the future:
	This game will be ported to the 82, 85, and 86.  Some other TCPA
projects to look for are pong, asteroids, centipede, and battleship.  We 
are looking for a few good asm programmers who can work well in groups for
the 85 and 86.

Comments and Questions email:
Brandon Sterner 
vortexx15@aol.com
icq: 14825142

Or visit:
http://tcpa.somewhere.net